Today Metin2 Pservers still exist and although they have long since passed the zenith of attention, they are an integral part of today's network landscape. However, it is also true that the scene, in which the developers gradually networked and everyone knew each other, always split into a part that was commercially oriented and a part that was only open-source oriented, and conflicts were often not avoided as a result could be. Unfortunately, this mechanism has been abused enough times in the past to take money out of players' pockets under some pretense - but that's rarely the case. Willing supporters have the opportunity to purchase coins for a "donation" in the item shop and thereby enable the continued existence of the Metin2 Pserver. This is where the concept of the Metin2 Pserver for self-preservation comes into play. The story is quickly completed and as the level of experience increases, the details become more and more important. The speed that the player needs to master the achievements and challenges that Metin2 offers him is also different. The principle of a Metin2 Pserver is simple and plain: the same content that the official Metin2 Server offers is initially offered free of charge and ideally supplemented with functions that improve the flow of the game. There they advertised their own project, found a suitable team among the many Metin2 Pserver supporters and, as part of the constantly growing community, contributed to the creation of an ever-growing network of private servers that not least trying to fight each other with DDoS attacks. Pserver has become a one-stop shop for all interested gamers and amateur developers. The website "Elitepvpers" plays a not inconsiderable role in this context. and to gain experience in dealing with databases and web servers. (read more)Īre still a platform to get to know the programming languages Lua, Python and Co. It is unclear whether it was greed for profit or pure joy in experimentation that prompted the first server administrators to make their projects, which initially ran via the VPN client "LogMeIn Hamachi" and "Windows Virtual PC", publicly accessible and thus the laying the foundation for what is now dormant on expensive high-performance computers.īut first, Metin2 Pservers were a source of opportunity for teenagers and young adults, who, through this first exposure to what lies behind the Metin2 universe, often paved their way towards computer science studies.Because the private servers were and. 2014.The founding of the first private servers, P-Servers for short, came about through the publication of server files, from which the founding fathers of the Metin2 P-Server scene built the foundations of what is today most popular: The game worlds outside the official platforms marketed by the traditional companies. Wikipedia, The Free Encyclopedia, 20 Apr. "Ran Online." Wikipedia, The Free Encyclopedia. Making an online payment to purchase items is different depending on the Publisher and countries. Weapon can't be bought in the shop, so the game balance won't be influenced by the shop. Players can buy many different costumes such as wedding dresses or movie themed outfits, Automatic potion a (pet skill), Auto Looting a (pet skill), nail arts, gloves, hairstyles, rings, accessories, bikes that can increase the movement speed of the player, game points and other things through the item shop. When RAN Online launched only four classes were available, with three others being added over the years through various content updates. RAN Online has seven different character classes for players to choose from, and each class offers at least three viable character builds depending on the stat focused on. OS: Windows 98/ ME/ 2000/ XP/ Vista/ and upĭirectX: DirectX 9.0 +, 3D effect supportive Publisher: GameSamba - North America publisher of Ran OnlineĬPU: Intel Pentium3 1.2G AMD Athlon 1500+ Separate from these servers, ‘Global Service’ is also operated for the users all around the world directly by Min Communications.Ī European service for RAN Online will launch in 2014, and is currently taking Closed Beta Registrations. RAN Online has very low system requirements, and with the fluid gameplay in the uniquely modern-day settings it is considered to be one of the most popular MMORPG games in Southeast Asia ever since 2005.Īs of November 2013, official Ran Online servers are operated in Korea, Taiwan, Hong Kong, Philippines, Indonesia, Malaysia, Thailand, and North America. Servers were opened in Taiwan and Hong Kong in May 2005, Japan in September 2005, Malaysia in October 2005, Thailand in November 2005, the Philippines on January 2006, and North America in November 2013. Ran Online (stylized as RAN Online) is a massively multiplayer online role-playing game developed by Min Communications, Inc.Īfter starting the first official service in Korea in July 2004, RAN Online continued to expand globally.
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